Predicting how an Arena will turn out is almost impossible, but adjusting to circumstances is not. If, for example, in a 2v2 battle, your team mate jumps from the bridge and both your opponents jump with him, then there is little fear of you being attacked by them. If your team decides that jumping from the bridge is the best tactic, this does not mean that the whole team needs to. Practicing the jump in skirmishes is advised.Īnother good tactic is using the multiple breaks in LoS. This tactic is not without its risks however, and a fall could lead to the destruction of your team, especially if you are the healer. If you are, however, uncomfortable with jumping them then walking along the rope is also possible. This simply places them out of range from melee. Once the battle is in full swing, casters and long-ranged DPS should jump over to the platforms on either side of the bridge. The chances of the other team doing this too are high, and this means you should be able to view your opponents without fear of taking damage. When the gates open, it is advised that you and your teammates move together up the ramp. It creates many opportunities to avoid taking damage, and ideal places to do serious DPS without interruption. The most important aspect of this Arena is the bridge. Ruins of Lordaeron is known as one of the least LoS intense arenas out there, so finding these weak spots is vital to the success of a team. These are great for healers who can stand behind them and move to the side when a heal is needed. There are three large tombstones which, when positioned behind, you cannot be attacked. The Graveyard, which is off to the side of the Arena, also offers breaks for LoS. This is not recommend unless you find yourself in the rare circumstance of being up against a whole team of melee DPS. Climbing on top of this will ensure no LoS breaks when attacking, however it also leaves you vulnerable to attacks from all angles. The main object within this area that is capable of doing this is the Coffin, which is situated in the center of the area. The key is to be offensive, and to use LoS (Line-of-Sight) to your advantage. Many ‘failing’ teams decide to wait inside the starting area, but this tactic simply delays your own team’s death. Within the Ruins of Lordaeron, teams begin on opposite sides of the arena. However, there are many different techniques within individual Arenas that can make this objective a lot easier. Unlike battlegrounds, the emphasis with Arenas is to simply kill the other team. WoW Trial of the Crusader Raid Guide - Faction Champions Horde and Alliance
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